tag:blogger.com,1999:blog-5617550745526147380.post32744172297977260..comments2023-06-30T04:44:13.215-07:00Comments on Bone-Studio Tech: Turkeys and Chickens...feather simulations with max hair system.Bone-Studiohttp://www.blogger.com/profile/04770208867958343892noreply@blogger.comBlogger16125tag:blogger.com,1999:blog-5617550745526147380.post-35069248361316354062015-08-16T13:03:36.562-07:002015-08-16T13:03:36.562-07:00Hola Andrés.
Me alegro de que te guste, este post...Hola Andrés.<br /><br />Me alegro de que te guste, este post y tutorial ya son algo antiguos, pero como el hair de max no ha cambiado sigue sirviendo igual.<br /><br />En cuanto a Maya, realmente no tengo experiencia con nHair como para poder ayudarte, sé que se puede hacer, pero no puedo guiarte por que aunque utilizo maya en mi dia a dia, no he necesitado tocar el sistema de simulación de pelosBone-Studiohttps://www.blogger.com/profile/04770208867958343892noreply@blogger.comtag:blogger.com,1999:blog-5617550745526147380.post-48812620319881644622015-08-16T08:37:26.484-07:002015-08-16T08:37:26.484-07:00Hola Bone Studio!!
Que impresionante tutorial!
Te...Hola Bone Studio!!<br />Que impresionante tutorial!<br /><br />Tengo una gran consulta. Yo estoy trabajando usualmente con 3ds max, pero en el trabajo me piden usar maya. Como podria trabajar este sistema en maya? Se me esta complicando muchisimo y la verdad me urge trabajar un sistema de plums como este en maya :(!<br /><br />GRACIAS! Anonymoushttps://www.blogger.com/profile/06980352650793122855noreply@blogger.comtag:blogger.com,1999:blog-5617550745526147380.post-2472674516139170962010-06-11T07:13:16.978-07:002010-06-11T07:13:16.978-07:00I can't open the files :(
i use 3DS Max 2009.....I can't open the files :(<br />i use 3DS Max 2009... can u help me, please?!noxiousonehttps://www.blogger.com/profile/16086185912640528745noreply@blogger.comtag:blogger.com,1999:blog-5617550745526147380.post-6056780540531575922009-12-27T14:49:55.941-08:002009-12-27T14:49:55.941-08:00No se si viste el ultimo post Frank, las escenas e...No se si viste el ultimo post Frank, las escenas estan preparadas para max2010 en adelante, es con el max que trabajo todos los dias, el 2009 ya no lo tengo instalado siquiera, lo siento.<br />Me alegro de que te guste, a ver si tengo tiempo para publicar la segunda parte del tutorial de pelo y alguna cosa mas, que ya va siendo hora.Bone-Studiohttps://www.blogger.com/profile/04770208867958343892noreply@blogger.comtag:blogger.com,1999:blog-5617550745526147380.post-88692885297085849092009-12-14T02:46:05.322-08:002009-12-14T02:46:05.322-08:00Hey Juan, fantástico tutorial, acabo de descubrir ...Hey Juan, fantástico tutorial, acabo de descubrir tu blog y te aseguro que ya está entre mis favoritos...¡y encima en español!<br /><br />Me he bajado la escena pero no la puedo abrir porque me dice el max (2009) que faltan unas dlls, prosound y storageandfilter...¿alguna idea?pruebahttps://www.blogger.com/profile/00642369279233223316noreply@blogger.comtag:blogger.com,1999:blog-5617550745526147380.post-7872148091442387582009-11-23T06:34:35.493-08:002009-11-23T06:34:35.493-08:00In the parameters picture you can see that inside ...In the parameters picture you can see that inside the mr parameters rollout i've activated the "Apply mr Shader" checkbox, i applied here the material, if you do this you'll get the material in the mr prims.<br /><br />Check it in the example scene.<br /><br />Cheers and thanks for reading.<br /><br />Juan Gea.Bone-Studiohttps://www.blogger.com/profile/04770208867958343892noreply@blogger.comtag:blogger.com,1999:blog-5617550745526147380.post-11175480359979715272009-11-22T19:54:37.956-08:002009-11-22T19:54:37.956-08:00Thank you for this very clean and simple tutorial....Thank you for this very clean and simple tutorial.<br />However, when i try this myself and select mr.prim to render i get the geometry rendered without any map = white planes/meshes, no feathers no alpha<br />When i switch to geometry in the hair render engine it renders fine (but slower).<br /><br />Any ideas what im doing wrong ?<br /><br />Kind regards.<br />KurtUnknownhttps://www.blogger.com/profile/06111695130100183649noreply@blogger.comtag:blogger.com,1999:blog-5617550745526147380.post-79890483990217337212009-11-18T19:56:08.336-08:002009-11-18T19:56:08.336-08:00if they have some direction combed in the guides -...if they have some direction combed in the guides - orientation should be pretty consistent with that .. go ahead and send me an imageJOE ALTERhttps://www.blogger.com/profile/12980728203774524970noreply@blogger.comtag:blogger.com,1999:blog-5617550745526147380.post-16121715952650325222009-11-18T14:14:43.195-08:002009-11-18T14:14:43.195-08:00Thanks for your clarification Joe.
Yes, i've ...Thanks for your clarification Joe.<br /><br />Yes, i've done a bit brushing with the tools you say, it is the only way to have the feathers correctly oriented, but i found really difficult to orient the feathers in the top of the sphere, some of them where a bit erratic, maybe i can post a picture in the next post.<br /><br />Gracias Angel, todos los comentarios me animan a seguir Bone-Studiohttps://www.blogger.com/profile/04770208867958343892noreply@blogger.comtag:blogger.com,1999:blog-5617550745526147380.post-61039380857327964962009-11-18T12:35:27.464-08:002009-11-18T12:35:27.464-08:00un tuto grandioso, hoy he aprendio algo nuevo :), ...un tuto grandioso, hoy he aprendio algo nuevo :), mis felicitaciones, te quedó genial, muy suave al viento.<br />me pregunto como hiciste que el viento proyectara fuerza al cabo de un rato ??<br />saludos, AngelTiflos - Angel Díazhttps://www.blogger.com/profile/00296567246150343040noreply@blogger.comtag:blogger.com,1999:blog-5617550745526147380.post-26070229205005083992009-11-18T11:41:59.631-08:002009-11-18T11:41:59.631-08:00actually - the way orientation works is based one ...actually - the way orientation works is based one the direction your hair sticks out from the skin. So if your hairs are brushed in a direction they will all orient like you'd expect, if they're just sticking straight out (which is the default growth) directions will not look right, because they cannot pick a direction.<br /><br />if you have any brushing at all though, they will orient JOE ALTERhttps://www.blogger.com/profile/12980728203774524970noreply@blogger.comtag:blogger.com,1999:blog-5617550745526147380.post-4711474508070717342009-11-18T10:29:29.293-08:002009-11-18T10:29:29.293-08:00Thanks to both of you Renato and Izmihich.
Keep l...Thanks to both of you Renato and Izmihich.<br /><br />Keep loking, i'm planning to post frequently.<br /><br />Cheers.<br /><br />:)Bone-Studiohttps://www.blogger.com/profile/04770208867958343892noreply@blogger.comtag:blogger.com,1999:blog-5617550745526147380.post-63837807713898344532009-11-18T09:40:00.105-08:002009-11-18T09:40:00.105-08:00Awesome !Awesome !lzmihichhttps://www.blogger.com/profile/05192104419278393049noreply@blogger.comtag:blogger.com,1999:blog-5617550745526147380.post-44398123706938915062009-11-18T09:34:40.899-08:002009-11-18T09:34:40.899-08:00i liked your solution a lot, it´s very interesting...i liked your solution a lot, it´s very interesting. <br />thanks for the explanation and i´ll look into your attached file !<br /><br />=)<br />seeyarenato polimenohttps://www.blogger.com/profile/17689287969782033324noreply@blogger.comtag:blogger.com,1999:blog-5617550745526147380.post-20802381896888267992009-11-16T11:35:12.347-08:002009-11-16T11:35:12.347-08:00gracias! :)gracias! :)Bone-Studiohttps://www.blogger.com/profile/04770208867958343892noreply@blogger.comtag:blogger.com,1999:blog-5617550745526147380.post-33764717208714770822009-11-16T09:41:25.881-08:002009-11-16T09:41:25.881-08:00Estoy flipando con el movimiento de las plumas... ...Estoy flipando con el movimiento de las plumas... Por lo menos he visto el vídeo 5 veces!<br /><br />GENIAL =)maca**https://www.blogger.com/profile/02015734402364693060noreply@blogger.com